Items
Every good in Imperix is one of 12 items: three raw materials and three production chains (food, ammunition, components), each three tiers deep. They’re all made by companies.
Raw materials
Section titled “Raw materials”The starting point of each chain. Extracted directly, no inputs.
Grain
Iron
Silicon
Food restores Combat Energy, and the better tiers add a temporary combat buff. See Energy and food.
| Item | Tier | Restores | Buff |
|---|---|---|---|
| 1 | +10 energy | none | |
| 2 | +25 energy | +5% damage for 30 min | |
| 3 | +50 energy | +10% damage, +5% crit for 60 min |
Ammunition
Section titled “Ammunition”Ammo multiplies your damage per hit and pierces armour. Load it before a fight. See Battles.
| Item | Tier | Damage | Armour pierce |
|---|---|---|---|
| 1 | ×1.2 | 0 | |
| 2 | ×1.5 | 5 | |
| 3 | ×2.0 | 15 |
Components
Section titled “Components”Components aren’t used directly. They’re the raw stock of the workshop, crafted into equipment.
| Item | Tier | Used for |
|---|---|---|
| 1 | The base component of every recipe | |
| 2 | The bulk of mid and high-rarity gear | |
| 3 | Rare, Epic and Legendary crafting |