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Reference

The numbers desk. The concrete values behind Imperix’s systems, gathered here so you can look one up fast. Each guide linked below covers the mechanics in full.

Resource Amount
Gold 5,000
Local currency 5,000
Storage 400
Combat Energy 100
Stamina 100
Food rights 3
Thing Value
Combat Energy regen +1 every 6 minutes (full in about 10 hours)
Stamina regen +1 every 6 minutes
Food right recharge +1 every 2 hours (up to 3)
Work cooldown 3 hours (about 8 shifts a day)
Battle length 12 hours
Next-battle lock after one resolves 12 hours, then 24 hours winner-priority
Thing Value
Hits per fight action 10
Combat Energy per action 10
Base damage per hit 10 (about ±5%)
Progression cap (level + rank + gear) up to ×2
Ammo multipliers ×1.0 / ×1.2 / ×1.5 / ×2.0
Crit chance 5% base, up to 30%
Crit damage ×1.5
Miss chance 10% base, down to 2%